services

The range of MUVEDesign services are all audience centric and take into account your strong ROI, they  include:

We have a core team but use people with the best specialist skills across a range of areas:

  • Community focused strategic consultation and experience design planning
  • Project design, environmental builds, terraforming and super-structures
  • Machinima & promo video – PR messages, corporate build captures, scripting, set design, filming, voice talent and editing
  • 3D builds, animations (incl: motion capture), avatars, music and sound design
  • Media hosting and sound and video preparation
  • Scripting and back-end systems integration
  • Event management, commerce and community relations

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Social & Game Virtual Worlds:

  • Full Service Design, Build and Marketing Consultancy
  • Simulator/Island/land administration
  • Island/land terraform design and orientation
  • 3D object modelling, texturing and scripting
  • Interactive in-world game development
  • Script, video (machinima) production, editing and conversion.
  • Events – hosting and promotion
  • Integration of greeters/AI technology in SL and on the web
  • Marketing of your initial and on-going presence in Second Life
  • Full support post-launch and building engagement with in-world culture

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Virtual Worlds: New Platforms and Tools Development

  • First-to-market expertise in emerging virtual environments
  • Alpha and Beta testers and/or developers in new worlds such as Twinity, VastPark, Multiverse, HiPiHi, OpenCroquet, Kaneva, PS3 Home
  • Early specialists in AI driven avatars for use in Business and Entertainment
  • Develop in industry standard game tools including: Unity, SketchUp, Maya, Torque, DX Studio, Game Studio, etc:

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Virtual Worlds: Consultancy

  • Innovation, market-leadership and creativity
  • “Which virtual world?” Consultancy – we can advise what virtual environment would be right for your community, brand or business objectives
  • Implementing new services in existing worlds such as Habbo Hotel, There.com, Webkinz, Teen Second Life, Gaia Online
  • Layered virtual worlds over 2D web such as Weblin, Rocketon

Games Development

  • Design and Build of iPhone, Mobile, Casual Flash Web Games, Games within Social Virtual Worlds and Design and Project Management of larger scale MMOGs
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